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    Class FixedDamage

    Class that represents a specific type of IDamage: FixedDamage. This class uses the base IDamage structure to apply direct damage with fixed value.

    Inheritance
    System.Object
    FixedDamage
    Implements
    IDamage
    Namespace: CatchIo.Runtime.Damages
    Assembly: cs.temp.dll.dll
    Syntax
    public class FixedDamage : IDamage

    Constructors

    FixedDamage(Single, DamageSfxType)

    Constructor to initialize the FixedDamage object with data. Sets values for damage and SFX type.

    Declaration
    public FixedDamage(float damage, DamageSfxType sfxType)
    Parameters
    Type Name Description
    System.Single damage

    The amount of damage that will actually be applied.

    DamageSfxType sfxType

    The SFX type that will be played when the damage is applied.

    Methods

    GetDamage()

    Declaration
    public float GetDamage()
    Returns
    Type Description
    System.Single

    GetSfxType()

    Declaration
    public DamageSfxType GetSfxType()
    Returns
    Type Description
    DamageSfxType

    Implements

    IDamage
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